Complete software library for Telemetry Software on the Coleco ADAM computer system.
Explore the innovative applications and games that made the ADAM a versatile family computer.
Displaying 8 software titles from Telemetry Software
DESCRIPTION & PACKAGING
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SCREENSHOTS
TELEMETRY SOFTWARE - ALIEN 8
Box Art
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Year:
2024
Category:
Uncategorized
Version:
Unknown
Digital Data Pack5.25 DISK
OS Required:
EOS
Alien 8 is a 1985 isometric action-adventure puzzle game for classic computers (like the ZX Spectrum) where you control a robot, Alien 8, on a spaceship to fix life support and awaken frozen passengers before the ship reaches its destination, navigating obstacles, enemies, and complex puzzles using the innovative Filmation engine
The plot involves the eponymous martial artist advancing from chamber to chamber in a wizard's tower, seeking to claim infinite wealth and the secret of immortality. There are twenty chambers, each represented by a single screen with platforms and ladders. To progress, the player must collect a number of lanterns suspended from various points in the chamber.
Most chambers are guarded by two mobile enemies; The Ninja, who attacks with a "bokken stick"[8] and The Green Yamo, a large unarmed warrior, visually styled as a sumo wrestler but attacking with punches and "crushing kicks". On platforms with sufficient graphics support, Yamo's skin is actually pictured as green, though in cover art he has a natural human skin tone.
A multiplayer mode allows a second player to control Yamo, or to allow two players to alternately control Bruce. If the player playing Yamo is inactive for a certain time, the computer takes over. The Ninja and Yamo are also vulnerable to the screen's dangers, but have infinite lives so they always return; whereas Yamo is consistently identified as a single person, one version of the manual implies that each reappearance of the ninja is a new individual, replacing the previous one.
1984 boxing sports video game developed and published by Sega for the SG-1000,[5] and later ported to the arcades,[6] only in Japan and Europe. It was Sega-AM2 founder and leader Yu Suzuki's debut creation, as well as that of Rieko Kodama.[4] In 1985, a successor of Champion Boxing titled Champion Pro Wrestling was released in the arcades, and ported to the SG-1000 and the MSX home computer the same year. However, this is a professional wrestling game instead of a boxing game.
Eagle Fighter is a 1985 shooter game for the MSX, developed and published by Casio. It features challenging, precise takeoff mechanics, followed by intense aerial combat sequences, similar to titles like Afterburner. The game, often released in a large box, is considered a notable, challenging shooter from that era.
The player initially controls the character "Commander Jameson", though the name can be changed each time the game is saved. The player starts at Lave Station with 100 credits and a lightly armed trading ship, a Cobra Mark III. Most of the ships that the player encounters are similarly named after snakes or other reptiles.[ Credits can be accumulated through a number of means. These include piracy, trade, military missions, bounty hunting and asteroid mining. The money generated by these enterprises allows the player to upgrade their ship with enhancements such as better weapons, increased cargo capacity, an automated docking system, an extra energy bank and more.
SARGON is a computer chess program by Dan and Kathe Spracklen. In March 1978 it took first place in the first chess tournament held strictly for microcomputers